#include "Signal.h"

Signal::Signal(float s, std::string turnLight)
{
	this->sOffset = s;
	this->turnLight = turnLight;
}

Signal::~Signal()
{
}

float Signal::getSOffset()
{
	return sOffset;
}

void Signal::setSOffset(float s)
{
	this->sOffset = s;
}

std::string Signal::getTurnLight()
{
	return turnLight;
}

void Signal::setTurnLight(std::string turnLight)
{
	this->turnLight = turnLight;
}
